
It is a horror story and the imagery is at times breathtakingly grotesque. I repeat, if you are at work or somewhere public, you probably shouldn't Google image search Nameless on your phone.

Speaking of the interiors, they are not safe for work. It's definitely worth reading even if it makes no goddamn sense the first time through, particularly if you are a fan of the awesome Chris Burnham, who does some of the best work of his career on the covers and interiors. It might also serve to get some folks interested in the comic who might not have heard about it before, and that's cool.

I've boiled my interpretation and subsequent summary down to a few paragraphs, and I was wondering what other fans of the work might think about it.

I've read some interpretations and understandings online, and frankly I've thought them all rubbish. I've read Nameless three complete times, occasionally picked at individual issues and have given thought to the story intermittently since it was first published in 2015. I say "largely" because I think there is one big exception to that rule, in the form of his six-issue sci-fi horror story, "Nameless." Though Morrison has a reputation for being archaic and borderline unintelligible in his work throughout comic book fandom, I think this is largely not the case. Hey everyone, first time poster and begrudging fan of the pleasantly bonkers comic book writer, Grant Morrison. This should be obvious but in case it isn't-SPOILERS INBOUND. Covering his thematic influences and analyzing Burnham's layouts as an effort to break away from the cinema's stranglehold on comics, Morrison provides an intriguing springboard to not only a second reading, but further investigations into the areas of his obsessions.Author's Note: I appear to have posted this first on a webcomics Subreddit. This is one of those rare comics where the author's afterword is immensely helpful, providing some fascinating method to the muddle. The story jumps from place to place with confusing intention, and disparate narratives a space mission to stop an asteroid from colliding with Earth, a haunted house s ance featuring the luminaries of the occult world trade places in alarming succession, their scenes linked by the appearance of appropriately gross celestial monsters. A man known only as Nameless is on the run through city streets, fleeing from lizard-like creatures with an item called the Dream Key in his possession.

The journey is more important than the destination in this occult SF mind-bender from Morrison (Doom Patrol), a writer who knows his way around mind-benders.
